Crusader Kings III 17302 Console 176 Suggestions 4961 Bug Report 1935 Tech Support 1828 User Mods 1649 Multiplayer 141 AARs (After Action Reports) MP Open Beta Feedback 27 Status Not open for further replies.

Both are temporary hunting/feasts is a one off hit per and the weight decisions stop their effect as soon as you take the related stop decisions. The food court amenity at 3+ boosts weight and gout risk for everyone at that court. Rank 3 gives 10% gout risk, 10 base weight, and +4 weight per feast.

The problem is that the new mod bas roughly doubled the number of traits it used to have, so now most characters have the wrong traits or none at all. I would like to make an effect in the Run file that restores all missing/wrong traits, but I can't find any scope in the wiki that allows me to target all living characters. To lose Stressed, you must have characters with the Content trait in your court so hold a feast if you can to boost diplomacy and the effectiveness of bribes and then open the character finder and invite some characters with the Content trait. Once you have some content characters in your court, an event will eventually fire that'll let you Demand conversion to a religion that does not have the Monk trait (i.e. NOT Christian) Grant him a city which will remove the Monk trait (but make him ineligible as a burgher), then revoke the city to bring him back to being eligible (the Monk trait won't come back) Demand conversion will work as long as the new religion is different from the I have had the 'remove_trait' command work for most other things although I think I ran into a block on something like 'drunkard'. For educations I have also have success but you need to add a new education first, so do 'add_trait brilliant_strategist' first then 'remove_trait midas_touched'. xMHT.
  • ncud3pk1m9.pages.dev/111
  • ncud3pk1m9.pages.dev/424
  • ncud3pk1m9.pages.dev/300
  • ncud3pk1m9.pages.dev/18
  • ncud3pk1m9.pages.dev/481
  • ncud3pk1m9.pages.dev/25
  • ncud3pk1m9.pages.dev/155
  • ncud3pk1m9.pages.dev/185
  • crusader kings 3 remove trait